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Hands-On Design Patterns with Delphi

You're reading from   Hands-On Design Patterns with Delphi Build applications using idiomatic, extensible, and concurrent design patterns in Delphi

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Product type Paperback
Published in Feb 2019
Publisher Packt
ISBN-13 9781789343243
Length 476 pages
Edition 1st Edition
Languages
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Author (1):
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Primož Gabrijelčič Primož Gabrijelčič
Author Profile Icon Primož Gabrijelčič
Primož Gabrijelčič
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Toc

Table of Contents (19) Chapters Close

Preface 1. Section 1: Design Pattern Essentials FREE CHAPTER
2. Introduction to patterns 3. Section 2: Creational Patterns
4. Singleton, Dependency Injection, Lazy Initialization, and Object Pool 5. Factory Method, Abstract Factory, Prototype, and Builder 6. Section 3: Structural Patterns
7. Composite, Flyweight, Marker Interface, and Bridge 8. Adapter, Proxy, Decorator, and Facade 9. Section 4: Behavioral Patterns
10. Nullable Value, Template Method, Command, and State 11. Iterator, Visitor, Observer, and Memento 12. Section 5: Concurrency Patterns
13. Locking patterns 14. Thread pool, Messaging, Future and Pipeline 15. Section 6: Miscellaneous Patterns
16. Designing Delphi Programs 17. Other Kinds of Patterns 18. Other Books You May Enjoy

Bridge

An important aspect of a good object-oriented design is strong separation between an abstraction and its implementation. Multiple structural patterns deal specifically with this area. so the next part of the book is dedicated to them. I'll start with the bridge pattern and then dedicate the next chapter to other patterns of this kind.

The bridge pattern introduces a strong separation between an interface and its implementation. By this approach, we define the abstraction part as one inheritance hierarchy (a group of derived classes) and the implementation part as another hierarchy. The main point is that the abstraction and implementation hierarchies have nothing in common. The only connection between them is that the abstraction part is using implementation classes through composition.

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