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Coding Roblox Games Made Easy, Second Edition

You're reading from   Coding Roblox Games Made Easy, Second Edition Create, Publish, and Monetize your games on Roblox

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Product type Paperback
Published in Jun 2022
Publisher Packt
ISBN-13 9781803234670
Length 302 pages
Edition 2nd Edition
Languages
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Author (1):
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Zander Brumbaugh Zander Brumbaugh
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Zander Brumbaugh
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Toc

Table of Contents (15) Chapters Close

Preface Section I: Introduction to Roblox Development FREE CHAPTER
Introducing Roblox Development Knowing Your Work Environment Section II: Programming in Roblox
Introduction to Luau Roblox Programming Scenarios Creating an Obby Creating a Battle Royale Game Section III: The Logistics of Game Production
The Three Ms 50 Cool Things to Do on Roblox Worksheet Answers Other Books You May Enjoy
Index

Worksheet

Q1. Why is it good to keep weapon settings in a module?

Q2. Why is a lobby necessary in experiences of this format?

Q3. What do you need to have in your map for every player that can be in your experience at once?

Q4. Why might it be good to include a celebration message or effect showing the victor at the end of a round?

Q5. Why is local replication important for different effects?

Q6. Where can you find many quality weapon models in addition to millions of other assets?

Q7. What can you add to rare weapons and items to make finding them more exciting?

Q8. Why might a UI-based shop be better than a physical shop?

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