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Gamesalad Essentials

You're reading from   Gamesalad Essentials Create awesome cross-platform games in no time, and with no coding

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Product type Paperback
Published in Jan 2015
Publisher
ISBN-13 9781784391973
Length 154 pages
Edition 1st Edition
Concepts
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Author (1):
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Miguel DeQuadros Miguel DeQuadros
Author Profile Icon Miguel DeQuadros
Miguel DeQuadros
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Toc

Chapter 5. Diving In – Gameplay Mechanics

So far you have done some cool new things with our game. Kevin now moves around, you've made menus and cut scenes. Things are looking pretty awesome! Now, because this game is somewhat a platformer/RPG, there are a few more mechanics that we should add in. Here is what we are going to discuss in this chapter:

  • Creating health, dying, and adding lives
  • Creating a scoring system
  • Creating great power up, ammo, and inventory systems
  • Working a little more on GUI (Graphic User Interface) elements

We are going to have a lot of fun in this chapter! Let's just dive right into it, shall we?

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