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Stencyl Essentials

You're reading from   Stencyl Essentials Build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset

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Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784399450
Length 206 pages
Edition 1st Edition
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Author (1):
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Richard Sneyd Richard Sneyd
Author Profile Icon Richard Sneyd
Richard Sneyd
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Summary


In this chapter, we took a massive leap in the development of our game logic programming skills by creating, from scratch, our very own game mechanics, utilizing physics intelligently, handling the input from the player in an intuitive and logical way, and we even created some advanced custom blocks and events. By now, I'm sure you're feeling much more comfortable and confident in your use of Stencyl, and I would suggest that, at this point, you consider starting a couple of your own experimental projects. However, don't quit just yet, there's still a lot to learn, so let's move on to Chapter 8, Adding Sound FX and Music!

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