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3D printing with RepRap Cookbook

You're reading from   3D printing with RepRap Cookbook Over 80 fast-paced recipes to help you create and print 3D models

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Product type Paperback
Published in Jun 2014
Publisher
ISBN-13 9781782169888
Length 346 pages
Edition 1st Edition
Tools
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Author (1):
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Richard Salinas Richard Salinas
Author Profile Icon Richard Salinas
Richard Salinas
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Toc

Table of Contents (14) Chapters Close

Preface 1. Getting Started with 3D Printing 2. Optimizing the Printing Process FREE CHAPTER 3. Scanning and Printing with a Higher Resolution 4. Modeling and Printing with Precision 5. Manipulating Meshes and Bridges 6. Making the Impossible 7. Texture – the Good and the Bad 8. Troubleshooting Issues in 3D Modeling 9. Troubleshooting Issues in 3D Printing A. Understanding and Editing Firmware B. Taking a Closer Look at G-code C. Filament Options for RepRap Printers Index

Generating G-code

G-code is generated by your slicer. The slicer is a program that takes the file of your 3D model and slices it up into many layers. A model created for 3D printing is constructed by a contiguous surface of triangles. This forms the entire skin of your model, without any gaps or overlapping.

The following image is a model created with TopMod.

Generating G-code

When the slicer program slices the model, it generates a perimeter of each Z layer. A sliced layer is illustrated in the following image:

Generating G-code

In order to create a perimeter for the slicer, some or all of the triangles that intersect the XY plane for the Z height may be used. In the following image, we can see the places where some triangles may be eliminated due to size or redundancy:

Generating G-code

This is one reason why different slicers may produce different results. As shown in the following image, we can see a difference in the 39th Z height layer of this model:

Generating G-code

The narrow undercut of the perimeter is sharper in the Slic3r profile as opposed to the...

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