Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Hands-On Embedded Programming with Qt

You're reading from   Hands-On Embedded Programming with Qt Develop high performance applications for embedded systems with C++ and Qt 5

Arrow left icon
Product type Paperback
Published in Jul 2019
Publisher Packt
ISBN-13 9781789952063
Length 416 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
John Werner John Werner
Author Profile Icon John Werner
John Werner
Arrow right icon
View More author details
Toc

Table of Contents (22) Chapters Close

Preface 1. Section 1: Getting Started with Embedded Qt
2. Setting Up the Environment FREE CHAPTER 3. Writing Your First Qt Application 4. Running Your First Application on the Target 5. Section 2: Working with Embedded Qt
6. Important Qt Concepts 7. Managing the Overall Workflow 8. Exploring GUI Technologies 9. Adding More Features 10. Section 3: Deep Dive into Embedded Qt
11. Qt in the Embedded World 12. Exploring the IoT with Qt 13. Using More Qt-Related Technologies 14. Section 4: Advanced Techniques and Best Practices
15. Debugging, Logging, and Monitoring Qt Applications 16. Responsive Application Programming - Threads 17. Qt Best Practices 18. Assessments 19. Other Books You May Enjoy Appendix A: BigProject Requirements
1. Appendix B: Bonus Code - Simplifying Q_PROPERTY

Important Qt Concepts

In Section 1, Getting Started with Embedded Qt, we covered the setup of our Host and Target environments, built an application and ran it on the Host, and then recompiled the application for the Target and ran it there.

Now is a good time to pause and take a look at some important Qt concepts:

  • Communicating effectively—signals and slots
  • Looking inside—the Qt introspection support
  • Differing views—model/view architecture
  • Keeping it portable—the Qt platform abstraction

When you have finished this chapter, you should have learned the following skills:

  • How to use signals and slots to talk between Qt objects (QObjects)
  • How to use introspection with Qt objects
  • How to separate the GUI presentation and application logic layers using model/view architecture
  • How to use Qt's generic methods for working with files, hardware, and so...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image