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Hands-On Reactive Programming with Clojure

You're reading from   Hands-On Reactive Programming with Clojure Create asynchronous, event-based, and concurrent applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789346138
Length 298 pages
Edition 2nd Edition
Languages
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Authors (2):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
Konrad Szydlo Konrad Szydlo
Author Profile Icon Konrad Szydlo
Konrad Szydlo
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Table of Contents (15) Chapters Close

Preface 1. What is Reactive Programming? FREE CHAPTER 2. A Look at Reactive Extensions 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. A New Approach to Futures 9. A Reactive API to Amazon Web Services 10. Reactive Microservices 11. Testing Reactive Apps 12. Concurrency Utilities in Clojure 13. Other Books You May Enjoy Appendix - The Algebra of Library Design

Concurrency Utilities in Clojure

Writing multithreaded programs is not an easy task. Such programs are often difficult to reason about and debug. Sometimes, they provide different output due to changes in the execution order. Yet many programmers write multithreaded software, because today's demands require utilizing available CPU cores.

In Java, developers can use threads and locks. Such tools are not easy to use. We can see this by examining how thick the books on concurrency in Java[1] are. While Clojure does not provide a silver bullet to solve all concurrency issues, it does provide well-thought-out tools to manage multithreading.

In this chapter, we will do the following:

  • Explain why concurrency is important in Clojure
  • Examine the often overlooked difference between concurrency and parallelism
  • Discuss problems with mutable states
  • Explore Clojure's approach to...
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