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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
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Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Dictionaries

A dictionary is an unordered collection of values with each one accessed through a unique key. Let's look at the following diagram:

Dictionaries

In our diagram, we have a dictionary of pizzas (Keys) with their prices (Values). In order to find something inside of a dictionary, we must look it up by its key. Let's look at a dictionary syntax:

Dictionary<Key, Value> 

Creating a dictionary

The traditional way of creating a dictionary is to first declare it as a dictionary, and then, inside angle brackets, declare a type for the key and value. Let's create our first dictionary inside Playgrounds:

let dictFirstExample = Dictionary<String, String>()
Creating a dictionary

The immutable dictionary we just created above has a data type of String for both its key and value. We have multiple ways to create a dictionary. Let's look at another by adding the following into Playgrounds:

let dictSecondExample = [String: Int]()
Creating a dictionary

In this latest example, we created another immutable dictionary with its key...

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