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Practical System Programming for Rust Developers

You're reading from   Practical System Programming for Rust Developers Build fast and secure software for Linux/Unix systems with the help of practical examples

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781800560963
Length 388 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Prabhu Eshwarla Prabhu Eshwarla
Author Profile Icon Prabhu Eshwarla
Prabhu Eshwarla
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Table of Contents (17) Chapters Close

Preface 1. Section 1: Getting Started with System Programming in Rust
2. Chapter 1: Tools of the Trade – Rust Toolchains and Project Structures FREE CHAPTER 3. Chapter 2: A Tour of the Rust Programming Language 4. Chapter 3: Introduction to the Rust Standard Library 5. Chapter 4: Managing Environment, Command Line, and Time 6. Section 2: Managing and Controlling System Resources in Rust
7. Chapter 5: Memory Management in Rust 8. Chapter 6: Working with Files and Directories in Rust 9. Chapter 7: Implementing Terminal I/O in Rust 10. Chapter 8: Working with Processes and Signals 11. Chapter 9: Managing Concurrency 12. Section 3: Advanced Topics
13. Chapter 10: Working with Device I/O 14. Chapter 11: Learning Network Programming 15. Chapter 12: Writing Unsafe Rust and FFI 16. Other Books You May Enjoy

Chapter 11: Learning Network Programming

In the previous chapter, we learned how to communicate with peripheral devices from Rust programs. In this chapter, we will switch our focus to another important system programming topic – networking.

Most modern operating systems, including Unix/Linux and Windows variants, have native support for networking using TCP/IP. Do you know how you can use TCP/IP to send byte streams or messages from one computer to another? Do you want to know what kind of language support Rust provides for synchronous network communications between two processes running on different machines? Are you interested in learning the basics of configuring TCP and UDP sockets, and working with network addresses and listeners in Rust? Then, read on.

We will cover these topics in the following order:

  • Reviewing networking basics in Linux
  • Understanding networking primitives in the Rust standard library
  • Programming with TCP and UDP in Rust
  • Writing...
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