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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – painting the island

Now, it's time for an introduction to using Blender paint. It takes a while to detail the landscape realistically, so here you are going to use some broad brush strokes just to get an idea of how Blender paint works. It's a idea good to go online and look at images of islands, like the one you want to make, for ideas on how the soil should look and what the plants and trees should look like. The satellite view of Google maps can give you ideas too. The following steps will help you paint the island:

  1. Go down to the Timeline window below the 3D View window. Select the Current Editor Type button from the lower left-hand corner. Choose UV/Image Editor from the menu.
  2. Move the mouse to the boundary between the UV/Image Editor window and the 3D View window. When you get the double arrowhead, move the boundary up so that you can see the grid background in the UV/Image Editor. You can also use Ctrl + MMB to zoom out to see the whole grid.
  3. If you...
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