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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
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Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – reducing render times

The basic idea here is to reduce the workload. You want to turn off everything that you don't need:

  1. Move the mouse over the Timeline window and go to the Current Editor type button in the lower-left corner of the window.
  2. Select Text Editor from the menu, as you learned in Chapter 9, Finishing Your Sloop.
  3. Select Text in the Text Editor header and choose Create Text Block from the pop-up menu.
  4. At the top of the UV/Image window, where the image is rendered, you will see the time that it took to render the frame. In the Text Editor, note that time.
  5. In the Properties window header, select the Render button. It's the button with the still camera on it.
  6. In the Dimensions subpanel, make sure that the Resolution percentage is no higher than 25%.
  7. In Text Editor, type Reduced resolution from 100% to 25%.
  8. In the Properties window, the Dimensions subpanel sets the value of Frame Step under Frame Range to 2.
  9. Select the Frame Rate: button and choose Custom...
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