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Mastering C++ Multithreading

You're reading from   Mastering C++ Multithreading Write robust, concurrent, and parallel applications

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Length 244 pages
Edition 1st Edition
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Author (1):
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Maya Posch Maya Posch
Author Profile Icon Maya Posch
Maya Posch
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Table of Contents (11) Chapters Close

Preface 1. Revisiting Multithreading FREE CHAPTER 2. Multithreading Implementation on the Processor and OS 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

Native C++ Threads and Primitives

Starting with the 2011 revision of the C++ standard, a multithreading API is officially part of the C++ Standard Template Library (STL). This means that threads, thread primitives, and synchronization mechanisms are available to any new C++ application without the need to install a third-party library, or to rely on the operating system's APIs.

This chapter looks at the multithreading features available in this native API up to the features added by the 2014 standard. A number of examples will be shown to use these features in detail.

Topics in this chapter include the following:

  • The features covered by the multithreading API in C++'s STL
  • Detailed examples of the usage of each feature
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