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3D Printing Blueprints

You're reading from   3D Printing Blueprints Using the free open-source Blender software, anyone can design models for 3D printing. Fantastic fun and a great experience whether or not you have a 3D printer, this book is a crash course in the new technology.

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Product type Paperback
Published in Aug 2013
Publisher Packt
ISBN-13 9781849697088
Length 310 pages
Edition 1st Edition
Tools
Concepts
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Author (1):
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Joe Larson Joe Larson
Author Profile Icon Joe Larson
Joe Larson
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Toc

Table of Contents (17) Chapters Close

3D Printing Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Design Tools and Basics FREE CHAPTER 2. Mini Mug 3. Face Illusion Vase 4. SD Card Holder Ring 5. Modular Robot Toy 6. D6 Spinner 7. Teddy Bear Figurine 8. Repairing Bad Models 9. Stretchy Bracelet 10. Measuring – Tips and Tricks Index

Index

A

  • Add Cylinder option / Creating the first shape
  • arm, modular robot toy
    • creating / Making an arm
  • armature, Teddy Bear Figurine
    • making / Making an armature
    • weights, fixing / Fixing the armature weights
  • At Last option / Merging the problem away
  • Autodesk 123D
    • URL / Choosing a modeling tool

B

  • bad geometry
    • cleaning up / Cleaning up bad geometry
    • extra edge, deleting / Deleting an extra edge
    • problem, merging / Merging the problem away
    • hidden points, finding / Finding hidden points
    • lines, uncrossing / Uncrossing the lines
    • final cleanup / Final cleanup
  • base
    • making flat / Making a flat base
  • BezierCircle / Adding the numbers
  • Blender
    • URL / Choosing a modeling tool
    • installing / Installing Blender
    • downloading / Installing Blender
    • about / Getting acquainted with Blender
    • 3D view panel / The 3D View panel
    • outliner panel / The Outliner panel
    • properties panel / The Properties panel
    • info panel / The Info panel
    • timeline panel / The Timeline panel
    • customizing / Blender customization
    • setting up, for Mac OSX / Setting up for Mac OSX
    • general tips / General Blender tips
    • new file, creating / Getting started
    • first shape, creating / Creating the first shape
    • grid paper method, using / Using the grid paper method with Blender
  • blueprints
    • about / The blueprints
  • body, modular robot toy / Engineering the body
  • Border Select (B) / Making the connector
  • border select operation
    • steps / Shaping the body of the mug
  • bottom
    • flattening / Flattening the bottom
  • boundaries, D6 Spinner
    • defining / Defining the boundaries
  • BoxBottom / Modeling the case – bottom
  • BoxBottomPegHolder / Modeling the case – bottom
  • BoxBottomRackGuide / Modeling the case – bottom
  • BoxInterior / Docking the spring
  • bracelet
    • modeling / Modeling the bracelet
    • printing / Printing the bracelet
  • BraceletShape cylinder / Modeling the bracelet
  • bridges
    • building / Building bridges

C

  • caliper
    • using / Using a caliper
  • case, D6 Spinner
    • lid / Modeling the case – lid
    • bottom / Modeling the case – bottom
  • connector, modular robot toy
    • creating / Making the connector
    • splitting / Splitting the connector
  • cube
    • creating / Adding a handle

D

  • 3D printing
    • about / The working of 3D printing
  • 3D scanned file
    • downloading / Downloading a 3D scanned file
  • 3D view panel
    • about / The 3D View panel
  • D6 Spinner
    • spring, extracting / Extracting the spring
    • project, starting / Starting the project
    • spring, modeling / Modeling the spring
    • boundaries, defining / Defining the boundaries
    • building / Building the spinner
    • Blender, extending with gears / Extending Blender with gears
    • gear, adding / Adding a gear to the spinner
    • peg, spinning / Spinning on a peg
    • numbers, adding / Adding the numbers
    • rack, building / Building a rack
    • trigger, adding / Adding the trigger
    • spring, docking / Docking the spring
    • case, modeling / Modeling the case – lid, Modeling the case – bottom
    • print, preparing for / Preparing for print
    • assembling / Printing and assembly
    • printing / Printing and assembly
  • digital caliper
    • about / Taking measurements
  • downloading
    • Blender / Installing Blender
  • Download This Thing! button / Downloading a 3D scanned file
  • dual extruders
    • designing for / Designing for dual extruders
  • Dynamic Topology / Drawing the details

E

  • Extrude (E) / Shaping the leg, Making a stick figure
  • extrude operation / Shaping the handle
    • steps / Shaping the body of the mug
  • Extruding (E) / Smoothing the skin

F

  • face illusion vase
    • silhouette, tracing / Tracing the silhouette
    • pot, creating from line / Creating a vase from the lines
    • solidify, using to make walls / Using Solidify to make walls
    • solid base, making / Making a solid base
    • printing / Printing the vase
  • fat
    • trimming / Trimming the fat
    • more fat, trimming / Trimming more fat
  • FinalFigure / Inspecting before print
  • finger
    • modelling / Modeling the finger

G

  • gears, D6 Spinner
    • Blender, extending with / Extending Blender with gears
    • adding / Adding a gear to the spinner
  • grab operation
    • steps / Adding a handle, Shaping the body of the mug
  • grid paper method
    • about / Grid paper method
    • using, with Blender / Using the grid paper method with Blender
    • shape, modeling / Using the grid paper method with Blender
    • smaller groups, faces creating / Using the grid paper method with Blender

H

  • handle
    • adjusting / Adding a handle
    • shaping / Shaping the handle
  • head, modular robot toy
    • forming / Forming the head

I

  • info panel
    • about / The Info panel
  • installing
    • Blender / Installing Blender

L

  • leg, modular robot toy
    • shaping / Shaping the leg
  • lion
    • fat, burning / Trimming the fat
    • scan, orienting / Orienting the scan
    • fat. trimming / Trimming more fat
    • back / Detail work on the back

M

  • MakerbotBlueprints directory / Getting a profile
  • MakerWare
    • settings, editing / Editing the settings in MakerWare
  • Merge tool / Merging the problem away
  • Mirror modifier / Making a stick figure
  • model, Teddy Bear Figurine
    • simplifying / Simplifying the model
  • modelling tool
    • selecting / Choosing a modeling tool
  • modular robot toy
    • connector, creating / Making the connector
    • connector, splitting / Splitting the connector
    • printable peg, building / Building a printable peg
    • hole, putting in pocket / Putting a hole in our pocket
    • constructing / Constructing a robot
    • printing parts, assembling / Assembling the parts to print
    • printing / Printing and assembly
    • assembling / Printing and assembly
  • modular robot toy, constructing
    • about / Constructing a robot
    • body, engineering / Engineering the body
    • torso, creating / Creating the torso
    • arm, creating / Making an arm
    • leg, shaping / Shaping the leg
    • head, forming / Forming the head
  • mug
    • creating / Creating the first shape
    • save point, creating / Creating a save point
    • view, adjusting / Adjusting the view
    • grab operation / Adding a handle, Shaping the body of the mug
    • rough edges, smoothing / Smoothing the rough edges
    • body, shaping / Shaping the body of the mug
    • border select operation / Shaping the body of the mug
    • extrude operation / Shaping the body of the mug
  • Mug Final / Joining the shapes
  • Multiresolution
    • about / Smoothing the rough edges, Smoothing the skin

O

  • OpenSCAD
    • URL / Choosing a modeling tool
  • outliner panel
    • about / The Outliner panel
  • overhangs
    • branching out with / Branching out with overhangs

P

  • peg, D6 Spinner
    • spinning / Spinning on a peg
  • PegBody / Making the connector
  • Pose Position / Making an armature
  • pot
    • creating, from line / Creating a vase from the lines
  • print
    • exporting for / Exporting for print
  • printable peg, modular robot toy
    • building / Building a printable peg
  • PrintHead, modular robot toy / Assembling the parts to print
  • printing
    • supportless printing, building for / Building for supportless prints
  • profile
    • getting / Getting a profile
  • properties panel
    • about / The Properties panel

Q

  • Quad View (Ctrl + Alt + Q) / Inspecting before print

R

  • rack, D6 Spinner
    • building / Building a rack
  • RackFingerHole / Adding the trigger
  • Recalculate button / Final cleanup
  • ReplicatorG
    • settings, editing / Editing the settings in ReplicatorG
  • ring
    • placing, on floor / Putting the ring on the floor
    • test ring, making / Making a test ring
    • test ring, resizing / Resizing the test ring
    • SD holder, adding / Adding the SD holder to the ring
  • rotate operation
    • steps / Adding a handle
  • rough edges
    • smoothing / Smoothing the rough edges

S

  • Save As Blender File button / Getting started
  • save point
    • creating / Creating a save point
  • scan
    • orienting / Orienting the scan
  • SculptDraw / Drawing the details
  • Sculptris
    • URL / Choosing a modeling tool
  • SD card holder
    • adding / Adding an SD card holder
  • SD holder
    • adding, to ring / Adding the SD holder to the ring
  • Separate command / Trimming the fat
  • settings
    • in ReplicatorG, editing / Editing the settings in ReplicatorG
    • in MakerWare, editing / Editing the settings in MakerWare
  • shape
    • modifying / Smoothing the rough edges
    • refining / Refining the shape
  • shapes
    • joining / Joining the shapes
  • silhouette
    • tracing / Tracing the silhouette
  • skin, Teddy Bear Figurine
    • putting on bones / Putting the skin on the bones
  • Skin Resize (Ctrl + A) / Putting the skin on the bones
  • SolidWorks
    • URL / Choosing a modeling tool
  • Spinner / Building a rack
  • SpinnerGear / Extending Blender with gears, Adding a gear to the spinner
  • spring, D6 Spinner
    • extracting / Extracting the spring
    • modeling / Modeling the spring
    • docking / Docking the spring
  • Standard Tessellation Language (STL) / Exporting for print
  • Subdivide button / Shaping the body of the mug
  • supportless printing
    • building / Building for supportless prints
    • designing / Designing supportless – overhangs and bridges

T

  • Teddy Bear Figurine
    • stick figure, creating / Making a stick figure
    • stack figure, creating / Making a stick figure
    • skin, putting on bones / Putting the skin on the bones
    • skin, smoothing / Smoothing the skin
    • third dimension, adjusting for / Adjusting for the third dimension
    • armature, making / Making an armature
    • details, drawing / Drawing the details
    • model, simplifying / Simplifying the model
    • armature weights, fixing / Fixing the armature weights
    • posing / Posing the bear
    • inspecting, before print / Inspecting before print
  • timeline panel
    • about / The Timeline panel
  • Top Ortho view / Adjusting for the third dimension
  • torso, modular robot toy
    • creating / Creating the torso
  • trigger, D6 Spinner
    • adding / Adding the trigger

V

  • view
    • adjusting / Adjusting the view
    • rotating / Adjusting the view
    • zooming / Adjusting the view
    • panning / Adjusting the view
    • commands, using / Adjusting the view

W

  • Weight Paint mode / Making an armature
  • Wings3D
    • URL / Choosing a modeling tool

Z

  • Zbrush
    • URL / Choosing a modeling tool
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