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Adobe Animate 2022 for Creative Professionals

You're reading from   Adobe Animate 2022 for Creative Professionals Implement professional techniques and create vivid animated and interactive content with Animate

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Product type Paperback
Published in Jan 2022
Publisher Packt
ISBN-13 9781803232799
Length 464 pages
Edition 2nd Edition
Concepts
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Author (1):
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Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
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Table of Contents (19) Chapters Close

Preface 1. Section 1 – Getting up to Speed
2. Chapter 1: A Brief Introduction to Adobe Animate FREE CHAPTER 3. Chapter 2: Exploring Platform-Specific Considerations 4. Chapter 3: Settling into the User Interface 5. Chapter 4: Publishing and Exporting Creative Content 6. Section 2 – Animating with Diverse Techniques
7. Chapter 5: Creating and Manipulating Media Content 8. Chapter 6: Interactive Motion Graphics for the Web 9. Chapter 7: Character Design through Layer Parenting 10. Chapter 8: Animating Poses with IK Armatures 11. Chapter 9: Manipulating Warped Objects through Advanced Rigging 12. Chapter 10: Working with the Camera and Layer Depth 13. Section 3 – Exploring Additional Platforms
14. Chapter 11: Developing Web-Based Games 15. Chapter 12: Producing Virtual Reality Content for WebGL 16. Chapter 13: Building Apps for Desktop and Mobile 17. Chapter 14: Extending Adobe Animate 18. Other Books You May Enjoy

Chapter 13: Building Apps for Desktop and Mobile

In the previous chapter, we designed an interactive virtual reality (VR) experience using beta document types in Animate based on WebGL standards.

For this chapter, we'll focus on the Adobe Integrated Runtime (AIR) platform and build a small utility application for browsing photographs. To develop this application, we'll need to download and install an AIR software development kit (SDK) and make use of ActionScript 3 (AS3) as a programming language. We'll populate our application with the help of both components and button symbols, two features of Animate that we haven't explored until now. To close, we'll examine how to convert the application for use on iOS and Android.

After reading this chapter, you'll be able to perform the following functions in Animate:

  • Learn how to download and install an AIR SDK from HARMAN.
  • Lay out an application interface using text, Button symbols, and Components...
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