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Android Programming for Beginners

You're reading from   Android Programming for Beginners Build in-depth, full-featured Android 9 Pie apps starting from zero programming experience

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789538502
Length 766 pages
Edition 2nd Edition
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (33) Chapters Close

Preface 1. Beginning Android and Java 2. First Contact – Java, XML, and the UI Designer FREE CHAPTER 3. Exploring Android Studio and the Project Structure 4. Getting Started with Layouts and Material Design 5. Beautiful Layouts with CardView and ScrollView 6. The Android Lifecycle 7. Java Variables, Operators, and Expressions 8. Java Decisions and Loops 9. Java Methods 10. Object-Oriented programming 11. More Object-Oriented Programming 12. The Stack, the Heap, and the Garbage Collector 13. Anonymous Classes – Bringing Android Widgets to Life 14. Android Dialog Windows 15. Arrays, ArrayList, Map and Random Numbers 16. Adapters and Recyclers 17. Data Persistence and Sharing 18. Localization 19. Animations and Interpolations 20. Drawing Graphics 21. Threads, and Starting the Live Drawing App 22. Particle Systems and Handling Screen Touches 23. Supporting Different Versions of Android, Sound Effects, and the Spinner Widget 24. Design Patterns, Multiple Layouts, and Fragments 25. Advanced UI with Paging and Swiping 26. Advanced UI with Navigation Drawer and Fragment 27. Android Databases 28. Coding a Snake Game Using Everything We Have Learned So Far 29. Enumerations and Finishing the Snake Game 30. A Quick Chat Before You Go Other Books You May Enjoy Index

Using methods demo apps


Here, we will quickly build two apps to explore methods a bit further. First, we will explore the fundamentals with the Real World Methods app, and then we will glimpse a new topic, method overloading, in action with the Exploring Method Overloading app.

As we normally do, you can open the ready-typed code files in the usual way. The following two examples on methods can be found in the PACKT download in the chapter 8 folder and the Real World Methods and Exploring Method Overloading sub-folders.

Real world methods

First, let's make ourselves some simple working methods, complete with return type parameters and fully functioning bodies.

To get started, create a new Android project called Real World Methods, use an Empty Activity, and leave all the other settings at their default settings. Switch to the MainActivity.java file by left-clicking the MainActivity.java tab above the editor and we can start coding.

First, add these three methods to MainActivity. Add them just...

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