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Godot 4 Game Development Cookbook

You're reading from   Godot 4 Game Development Cookbook Over 50 solid recipes for building high-quality 2D and 3D games with improved performance

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Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781838826079
Length 258 pages
Edition 1st Edition
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Author (1):
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Jeff Johnson Jeff Johnson
Author Profile Icon Jeff Johnson
Jeff Johnson
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Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Exploring the Godot 4 Editor 2. Chapter 2: Transitioning to GDScript 2.0 FREE CHAPTER 3. Chapter 3: 2D and 3D Rendering with Vulkan 4. Chapter 4: Practicing Physics and Handling Navigation in Godot 4 5. Chapter 5: Playing with Shaders in Godot 4 6. Chapter 6: Importing 3D Assets in Godot 4 7. Chapter 7: Adding Sound and Music to Your Game 8. Chapter 8: Making 2D Games Easier with TileSet and TileMap 9. Chapter 9: Achieving Better Animations Using the New Animation Editor 10. Chapter 10: Exploring New Multiplayer Features in Godot 4 11. Index 12. Other Books You May Enjoy

Exploring the Godot 4 Editor

Godot is a free open source game engine that was created by Juan Linietsky and Ariel Manzur in 2007. It was released under the MIT License in 2014. You can download Godot from https://godotengine.org/. The following is from the Press Kit on the website:

The name Godot Engine should always be written in Title Case. Also, Godot should be written with only one capital letter – it’s not “GoDot”. Godot is named after the play Waiting for Godot, and is usually pronounced like in the play... For native English speakers, we recommend “GOD-oh”; the “t” is silent like in the French original.

Godot uses a tree of nodes inside a scene. A scene can be instanced in many different scenes. Godot’s integrated language, GDScript, is a Python-like language that is very easy to learn.

Godot is written in C++, which you can use to edit the Godot Engine or contribute to the engine itself. Godot also officially...

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