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Learning Rust

You're reading from   Learning Rust A comprehensive guide to writing Rust applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781785884306
Length 308 pages
Edition 1st Edition
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Author (1):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
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Table of Contents (15) Chapters Close

Preface 1. Introducing and Installing Rust FREE CHAPTER 2. Variables 3. Input and Output 4. Conditions, Recursion, and Loops 5. Remember, Remember 6. Creating Your Own Rust Applications 7. Matching and Structures 8. The Rust Application Lifetime 9. Introducing Generics, Impl, and Traits 10. Creating Your Own Crate 11. Concurrency in Rust 12. Now It's Your Turn! 13. The Standard Library 14. Foreign Function Interfaces

Input and Output

Up to this point, we've only seen data coming from our examples, and then only using the println! macro function. While the println! macro is very useful, we really need to look at output. We also need to know how to get data in, and once the data is in, we have to check that the type entered is the type required.

In this chapter, we will be covering the following topics:

  • Examining ways of outputting data
  • Examining how to get data into an application
  • Starting your program with command-line arguments
  • Discussing how a method in Rust is different from a method in other languages
  • A brief introduction to the standard library
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