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Modern Game Testing

You're reading from   Modern Game Testing Learn how to test games like a pro, optimize testing effort, and skyrocket your QA career

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Product type Paperback
Published in Jul 2023
Publisher Packt
ISBN-13 9781803244402
Length 232 pages
Edition 1st Edition
Concepts
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Authors (2):
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Kalle Kaivola Kalle Kaivola
Author Profile Icon Kalle Kaivola
Kalle Kaivola
Nikolina Finska Nikolina Finska
Author Profile Icon Nikolina Finska
Nikolina Finska
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Toc

Table of Contents (19) Chapters Close

Preface 1. Part 1: Game Testing Foundation
2. Chapter 1: Setting the Stage – Introduction to QA for Modern Games FREE CHAPTER 3. Chapter 2: All Engines Go – The Basics of Game QA 4. Chapter 3: A Deeper Look – Types of Testing in Games 5. Chapter 4: Deeper Look – Testing on Various Gaming Platforms – Mobile, PC, and Console 6. Chapter 5: It Must Be Hardware: Testing Hardware in Modern Game QA 7. Part 2: Test Strategy and Execution
8. Chapter 6: Friend or Foe – Test Cases 9. Chapter 7: It Works on My Machine: Bug Flow 10. Chapter 8: I Thought I Fixed That: How to Write Efficient Bug Reports 11. Chapter 9: It Works, but It Hasn’t Been Tested: Testing Approach 12. Chapter 10: Eat, Sleep, Test, Repeat: Test Methodology 13. Part 3: Test Management and Beyond
14. Chapter 11: Are You on the Right Version? Live Ops and QA 15. Chapter 12: Beyond Testing – Introduction to Test Management 16. Chapter 13: There Are No BUGS Without U – QA and the Game Team 17. Index 18. Other Books You May Enjoy

Index

As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.

A

acceptance testing 51

ad hoc changes 165

ad hoc testing 52

Agile

best practices 31

agile approach 124, 125

agile methodology 7, 32, 33, 90

Kanban methodology 35, 36

reference link 33

Scrum methodology 33, 34

Android (Google Play) 57

Android phone

configurations, comparing 73

App Store

testing 60

as low as reasonably practicable (ALARP) 139, 140

automated testing 196-198

B

backend pushes 164, 165

balancing tests 162

Basic Acceptance Testing (BAT) 15, 50, 51, 123, 162

beta testing 52

boundary value analysis 144, 145

benefits 145

breaking points 196

bug database 92

bug flow 44, 91

importance, in game teams 91-93

setting up 94, 95

with multiple transitions 96

bug flow status 95, 98-103

canceled 97

...
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