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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
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Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – using ANT Landscape to make the island

The ANT Landscape uses mathematical algorithms to create a nearly infinite variety of surfaces, but by working in an ordered manner, as given in the following steps, you can achieve the results you want:

  1. Select the Ocean object with the RMB. Press M and 2 to move the Ocean object to Layer 2.
  2. Choose File and then User Preferences from the drop-down menu. Select Addons. Pick Add Mesh from the menu on the left-hand side. Find Add Mesh:, ANT Landscape on the right-side menu, and put a checkmark in the box on the right-hand side, as shown in the following screenshot:
    Time for action – using ANT Landscape to make the island
  3. Click on the X button in the upper right-hand corner of the Blender User Preferences window and close the window. If you are using a Mac or Linux, use the red dot in the left-hand corner of the Blender User Preferences window.
  4. Press Shift + S and select Cursor to Center from the pop-up menu.
  5. If your Tool Shelf is not visible in 3D View, press T to make it visible.
  6. Press Shift...
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