Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Delphi High Performance

You're reading from   Delphi High Performance Master the art of concurrency, parallel programming, and memory management to build fast Delphi apps

Arrow left icon
Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781805125877
Length 452 pages
Edition 2nd Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Primož Gabrijelčič Primož Gabrijelčič
Author Profile Icon Primož Gabrijelčič
Primož Gabrijelčič
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Chapter 1: About Performance 2. Chapter 2: Profiling the Code FREE CHAPTER 3. Chapter 3: Fixing the Algorithm 4. Chapter 4: Don’t Reinvent, Reuse 5. Chapter 5: Fine-Tuning the Code 6. Chapter 6: Memory Management 7. Chapter 7: Getting Started with the Parallel World 8. Chapter 8: Working with Parallel Tools 9. Chapter 9: Exploring Parallel Practices 10. Chapter 10: More Parallel Patterns 11. Chapter 11: Using External Libraries 12. Chapter 12: Best Practices 13. Index 14. Other Books You May Enjoy

Getting started with the parallel world

I mentioned multithreaded programming a lot in the previous chapter, so it is not hard to guess where that path is taking me next. Multithreaded programming, or multithreading, is the art of running multiple parts of your program at the same time. In Chapter 7, Getting Started with the Parallel World, we took the first steps into the dangerous world of multithreading.

Multithreading is definitely not my first choice for improving existing code. It is hard to write multithreaded programs and very simple to introduce problems, which are then hard to find. Multithreaded programs are also very hard to debug.

To understand multithreading, we should first learn about the processes and threads. In general terms, a process equates to a running program. A process encompasses application code, loaded in memory, and all the resources (memory, files, windows, and so on) used by the program.

A thread, on the other hand, represents the state of the...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image