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Rust Essentials

You're reading from   Rust Essentials A quick guide to writing fast, safe, and concurrent systems and applications

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788390019
Length 264 pages
Edition 2nd Edition
Languages
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Author (1):
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Ivo Balbaert Ivo Balbaert
Author Profile Icon Ivo Balbaert
Ivo Balbaert
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Toc

Table of Contents (13) Chapters Close

Preface 1. Starting with Rust FREE CHAPTER 2. Using Variables and Types 3. Using Functions and Control Structures 4. Structuring Data and Matching Patterns 5. Higher Order Functions and Error-Handling 6. Using Traits and OOP in Rust 7. Ensuring Memory Safety and Pointers 8. Organizing Code and Macros 9. Concurrency - Coding for Multicore Execution 10. Programming at the Boundaries 11. Exploring the Standard Library 12. The Ecosystem of Crates

Overview of pointers


In the following table we summarize the different pointers used in Rust. T represents a generic type. We haven't yet encountered the Arc, *const and *mut pointers, but they are included here for completeness.

Notation

Pointer type

What can this pointer do?

&T

Reference

Allows one or more references to read T

&mut T

Mutable Reference

Allows a single reference to read and write T

Box<T>

Box

Heap allocated T with a single owner that may read and write T.

Rc<T>

Rc pointer

Heap allocated T with many readers

Cell<T>

Shared mutable memory location with Copy implemented

RefCell<T>

Mutable memory location

Arc<T>

Arc pointer

Same as above, but safe mutable sharing across threads (see Chapter 8, Concurrency - Coding for Multicore Execution)

*const T

Raw pointer

Unsafe read access to T (see Chapter 10, Programming at the Boundaries)

*mut T

Mutable raw pointer

Unsafe read and write access to T (see also Chapter 10, Programming at the Boundaries)

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