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Qt5 Python GUI Programming Cookbook

You're reading from   Qt5 Python GUI Programming Cookbook Building responsive and powerful cross-platform applications with PyQt

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788831000
Length 462 pages
Edition 1st Edition
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Author (1):
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B. M. Harwani B. M. Harwani
Author Profile Icon B. M. Harwani
B. M. Harwani
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Table of Contents (15) Chapters Close

Preface 1. Creating a User Interface with Qt Components FREE CHAPTER 2. Event Handling - Signals and Slots 3. Working with Date and Time 4. Understanding OOP Concepts 5. Understanding Dialogs 6. Understanding Layouts 7. Networking and Managing Large Documents 8. Doing Asynchronous Programming in Python 9. Database Handling 10. Using Graphics 11. Implementing Animation 12. Using Google Maps 13. Running Python Scripts on Android and iOS 14. Other Books You May Enjoy

Introduction


To view and manage 2D graphical items in Python, we need to make use of a class called QGraphicsScene. In order to display the contents of QGraphicsScene, we need the help of another class, called QGraphicsView. Basically, QGraphicsView provides a scrollable viewport to display the contents of QGraphicsScene. QGraphicsScene acts as a container for several graphical items. It also provides several standard shapes, such as rectangles and ellipses, including text items. One more thing: the QGraphicsScene uses OpenGL for rendering the graphics. The OpenGL is very efficient for displaying images and performing multimedia processing tasks. The QGraphicsScene class provides several methods that help in adding or removing graphical items from the scene. That is, you can add any graphical item to the sceneby calling theaddItem function. Similarly, to remove an item from the graphics scene, you can call theremoveItem function. 

Implementing animation

To apply animation in Python, we will...

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