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Build Your Own Programming Language

You're reading from   Build Your Own Programming Language A programmer's guide to designing compilers, interpreters, and DSLs for modern computing problems

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781804618028
Length 556 pages
Edition 2nd Edition
Languages
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Author (1):
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Clinton  L. Jeffery Clinton L. Jeffery
Author Profile Icon Clinton L. Jeffery
Clinton L. Jeffery
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Table of Contents (27) Chapters Close

Preface 1. Section I: Programming Language Frontends
2. Why Build Another Programming Language? FREE CHAPTER 3. Programming Language Design 4. Scanning Source Code 5. Parsing 6. Syntax Trees 7. Section II: Syntax Tree Traversals
8. Symbol Tables 9. Checking Base Types 10. Checking Types on Arrays, Method Calls, and Structure Accesses 11. Intermediate Code Generation 12. Syntax Coloring in an IDE 13. Section III: Code Generation and Runtime Systems
14. Preprocessors and Transpilers 15. Bytecode Interpreters 16. Generating Bytecode 17. Native Code Generation 18. Implementing Operators and Built-In Functions 19. Domain Control Structures 20. Garbage Collection 21. Final Thoughts 22. Section IV: Appendix
23. Answers
24. Other Books You May Enjoy
25. Index
Appendix: Unicon Essentials

What is intermediate code?

At this point, you may be asking, what is intermediate code, and what will I need to generate it? We previously defined it as a sequence of machine-independent instructions, but what does that mean? A sequence can be represented by either an array or a linked list, or possibly something fancier; in Unicon, it will just be a list, while in Java, it will be an ArrayList. But what are the elements – these machine-independent instructions? Like a machine-dependent instruction, a machine-independent instruction has an opcode and zero or more data values used as operands. The difference is that instructions for a real machine have a very specific and precise binary layout in one or more bytes, using machine-specific registers and memory addressing modes. In contrast, machine-independent instructions refer to data values in a more abstract way, as values to be found at some location in memory.

The act of generating intermediate code produces enough information...

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