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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – tracking the boat

It's pretty natural that if you are watching a boat go by, you turn your head to follow it. The camera is no different. The Track to Constraint command lets you do just that. The following steps will help you to track the boat:

  1. Select the camera with the RMB.
  2. Press the Shift key and the RMB to select the boat.
  3. Press Ctrl + T to get the tracking menu. Select Track to Constraint.
  4. Press the NumPad 0 key to get the camera's view.
  5. Press Alt + A to preview the animation. Press Esc when you are done watching it.
  6. Save the file with a unique name.

What just happened?

Tracking is very similar to parenting. Select the camera and then select what you want to track. Press Ctrl + T and select Track to Constraint, and the camera will follow the object you want to track.

Note

For your reference, the 4909_06_boat_animated3.blend file has the camera tracking the boat.

Have a go hero – tracking with a light

If you've seen an ice skater, you've probably...

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