Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mastering Swift 5

You're reading from   Mastering Swift 5 Deep dive into the latest edition of the Swift programming language

Arrow left icon
Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789139860
Length 370 pages
Edition 5th Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
Arrow right icon
View More author details
Toc

Table of Contents (20) Chapters Close

Preface 1. Taking the First Steps with Swift FREE CHAPTER 2. Learning about Variables, Constants, Strings, and Operators 3. Optional Types 4. Using Swift Collections 5. Control Flow 6. Functions 7. Classes, Structures, and Protocols 8. Using Protocols and Protocol Extensions 9. Protocol Oriented Design 10. Generics 11. Availability and Error Handling 12. Custom Subscripting 13. Working with Closures 14. Concurrency and Parallelism in Swift 15. Custom Types 16. Memory Management 17. Swift Formatting and Style Guider 18. Adopting Design Patterns in Swift 19. Other Books You May Enjoy

Memory Management

For many years, the primary languages that I used was C and C based object-oriented languages. These languages required a good handle on managing memory and knowing when to release memory. Luckily modern languages like Swift take care of managing the memory for us however it is a good idea to understand how this memory management works so we can avoid the pitfalls that cause this memory management to fail.

In this chapter we will learn:

  • How ARC works
  • What is a Strong Reference Cycle
  • How to use Weak and unowned to prevent strong reference cycles

As we saw in Chapter15, Custom Types, structures are value types and classes are reference types. What this means is that when we pass an instance of a structure within our application, such as a parameter of a method, we create a new instance of the structure in the memory. This new instance of the structure is only...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image