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Asynchronous Programming with C++

You're reading from   Asynchronous Programming with C++ Build blazing-fast software with multithreading and asynchronous programming for ultimate efficiency

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Product type Paperback
Published in Nov 2024
Publisher Packt
ISBN-13 9781835884249
Length 424 pages
Edition 1st Edition
Languages
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Authors (2):
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Javier Reguera Salgado Javier Reguera Salgado
Author Profile Icon Javier Reguera Salgado
Javier Reguera Salgado
Juan Rufes Juan Rufes
Author Profile Icon Juan Rufes
Juan Rufes
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Table of Contents (21) Chapters Close

Preface 1. Part 1:Foundations of Parallel Programming and Process Management
2. Chapter 1: Parallel Programming Paradigms FREE CHAPTER 3. Chapter 2: Processes, Threads, and Services 4. Part 2: Advanced Thread Management and Synchronization Techniques
5. Chapter 3: How to Create and Manage Threads in C++ 6. Chapter 4: Thread Synchronization with Locks 7. Chapter 5: Atomic Operations 8. Part 3: Asynchronous Programming with Promises, Futures, and Coroutines
9. Chapter 6: Promises and Futures 10. Chapter 7: The Async Function 11. Chapter 8: Asynchronous Programming Using Coroutines 12. Part 4: Advanced Asynchronous Programming with Boost Libraries
13. Chapter 9: Asynchronous Programming Using Boost.Asio 14. Chapter 10: Coroutines with Boost.Cobalt 15. Part 5: Debugging, Testing, and Performance Optimization in Asynchronous Programming
16. Chapter 11: Logging and Debugging Asynchronous Software 17. Chapter 12: Sanitizing and Testing Asynchronous Software 18. Chapter 13: Improving Asynchronous Software Performance 19. Index 20. Other Books You May Enjoy

Sanitizing and Testing Asynchronous Software

Testing is the process of evaluating and verifying that a software solution does what it’s meant to do, validating its quality and ensuring that user requirements are met. With proper testing, we can prevent bugs from happening and improve performance.

In this chapter, we will explore several techniques to test asynchronous software, mainly using the GoogleTest library and sanitizers available from GNU Compiler Collection (GCC) and Clang compilers. Some prior knowledge in unit testing is required. In the Further reading section at the end of this chapter, you can find some references that could be useful to refresh and expand your knowledge in these areas.

In this chapter, we’re going to cover the following main topics:

  • Sanitizing code to analyze the software and find potential issues
  • Testing asynchronous code
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