Appendix 1. Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
Getting Started with Unity 2018 - Third Edition Dr. Edward Lavieri
ISBN:Â 978-1-78883-010-2
- Set up your Unity development environment and navigate its tools
- Import and use custom assets and asset packages to add characters to your game
- Build a 3D game world with a custom terrain, water, sky, mountains, and trees
- Animate game characters, using animation controllers, and scripting
- Apply audio and particle effects to the game
- Create intuitive game menus and interface elements
- Customize your game with sound effects, shadows, lighting effects, and rendering options
- Debug code and provide smooth error handling
Unity Virtual Reality Projects - Second EditionJonathan Linowes
ISBN:Â 978-1-78847-880-9
- Create 3D scenes with Unity and other 3D tools while learning about world space and scale
- Build and run VR applications for specific headsets, including Oculus, Vive, and Daydream
- Interact with virtual objects using eye gaze, hand controllers, and user input events
- Move around your VR scenes using locomotion and teleportation
- Implement an audio fireball game using physics and particle systems
- Implement an art gallery tour with teleportation and data info
- Design and build a VR storytelling animation with a soundtrack and timelines
- Create social VR experiences with Unity networking