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Learning Swift

You're reading from   Learning Swift Build a solid foundation in Swift to develop smart and robust iOS and OS X applications

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Product type Paperback
Published in Jun 2015
Publisher Packt
ISBN-13 9781784392505
Length 266 pages
Edition 1st Edition
Languages
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Author (1):
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Andrew J Wagner Andrew J Wagner
Author Profile Icon Andrew J Wagner
Andrew J Wagner
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Table of Contents (13) Chapters Close

Preface 1. Introducing Swift FREE CHAPTER 2. Building Blocks – Variables, Collections, and Flow Control 3. One Piece at a Time – Types, Scopes, and Projects 4. To Be or Not to Be – Optionals 5. A Modern Paradigm – Closures and Functional Programming 6. Make Swift Work for You – Protocols and Generics 7. Everything is Connected – Memory Management 8. Writing Code the Swift Way – Design Patterns and Techniques 9. Harnessing the Past – Understanding and Translating Objective-C 10. A Whole New World – Developing an App 11. What's Next? Resources, Advice, and Next Steps Index

Chapter 6. Make Swift Work for You – Protocols and Generics

As you learned in Chapter 2, Building Blocks – Variables, Collections, and Flow Control, Swift is a strongly typed language, which means that every piece of data must have a type. Not only can we take advantage of this to reduce clutter in our code, we can also leverage it to let the compiler catch bugs for us. The earlier we catch a bug, the better. Besides not writing them in the first place, the earliest place we can catch a bug is when the compiler reports an error.

The two big tools that Swift provides to achieve this are called protocols and generics. Both of them use the type system to make our intentions clearer to the compiler, so that it can catch more problems for us.

In this chapter, we will cover:

  • Protocols
  • Generics
  • How to extend the existing generics
  • How to put protocols and generics to use
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