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LMMS: A Complete Guide to Dance Music Production

You're reading from   LMMS: A Complete Guide to Dance Music Production

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849517041
Length 384 pages
Edition 1st Edition
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Author (1):
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David Earl David Earl
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David Earl
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Table of Contents (15) Chapters Close

Preface 1. Gearing Up: A Preflight Checklist FREE CHAPTER 2. Getting Our Feet Wet: Exploring LMMS 3. Getting Our Hands Dirty: Creating in LMMS 4. Expanding the Beat: Digging Deeper into the Art of Beatmaking 5. Making Spaces: Creating the Emotional Landscape 6. Finding and Creating New Noises 7. Getting It All Stacked Up 8. Spreading Out the Arrangement 9. Gluing the Arrangement Together 10. Getting the Mix Together 11. Getting into Instruments 12. Where to Go from Here A. Pop quiz—Answers Index

The language of synthesis

Most software-based instruments that we encounter in the world speak a similar language that has been developed for over decades. To break things down, we are going to learn the following:

  • The main parts of an instrument
  • The parameters that can be changed on each section
  • How to change parameters over time using modulation techniques

The main parts of an instrument

To learn how to program a synthesizer, we are going to use the Triple Oscillator synth. Create a new project, and drag a Triple Oscillator instrument from the sidebar to the song editor:

Most instruments will have three main sections—the Oscillator section, the Filter section, and the Amplifier section. Let's explore them, starting with the Oscillator section.

The Oscillator section

When we first open the Triple Oscillator instrument up, we are presented with the oscillator section. The oscillator section is simply the part of the instrument that is generating sound. In an instrument like the Triple...

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