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Unity 4.x Game Development by Example: Beginner's Guide

You're reading from   Unity 4.x Game Development by Example: Beginner's Guide A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849695268
Length 572 pages
Edition 3rd Edition
Languages
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Author (1):
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Ryan Henson Creighton Ryan Henson Creighton
Author Profile Icon Ryan Henson Creighton
Ryan Henson Creighton
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Table of Contents (22) Chapters Close

Unity 4.x Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. That's One Fancy Hammer! 2. Let's Start with the Sky FREE CHAPTER 3. Game #1 – Ticker Taker 4. Code Comfort 5. Game #2 – Robot Repair 6. Game #2 – Robot Repair Part 2 7. Don't Be a Clock Blocker 8. Hearty Har Har 9. Game #3 – The Break-Up 10. Game #3 – The Break-Up Part 2 11. Game #4 – Shoot the Moon 12. Game #5 – Kisses 'n' Hugs 13. AI Programming and World Domination 14. Action! Appendix Index

About the Reviewers

Trond Abusdal, though having been interested in computers since his parents bought him and his brother a C64 in the early 90s, he first got into programming years later when writing a modification for Quake2 with a childhood friend.

This interest lead to a bachelor's degree in Computer Science in 2006, after which he started working for TerraVision, a company using game technologies as a tool for education and visualization. In 2008, he first got introduced to Unity, which is still his main game development tool, although knowledge of other technologies and tools often come in handy.

Since 2010, he is a programmer and more recently a partner at Rock Pocket Games, which makes games for a variety of different platforms, both client projects and internal projects.

Huzaifa Arab is a Game Designer by choice and a Game Programmer by need. He has been playing games since young age, which progressed to Modding/Map-making/Scripting, when he realized that some games could be a whole lot more fun if he could put his own twist in them. And so, his hobby became a professional career choice after formally graduating from DSK Supinfogame, India (where his team won the prestigious Square Enix Game Dev Competition). After a year of freelance Game Development, he currently works at Tiny Mogul Games, India, as a Principal Game Designer.

He loves to connect with people interested in Human Computer Interface, Game Engines/VR Tech, Game Design in Education, and Instrumental music. You can drop him a line at .

John Hutchinson is the founder of Rubber Ducky Games, an independent game development studio based in California.

In addition to being an exceptional programmer in multiple languages and frameworks, he is an experienced graphic designer, talented game system architect and gets excited about experience-focused design (and rubber duckies).

He is especially interested in games which push the boundaries of twitch-reflex response, explore human emotion, or leverage the interactive medium for more powerful learning experiences.

He is currently working with Making Friends Inc. as Lead Engineer and as part of the core design team, to deliver a game intent on teaching kids on the Autism-Asperger's spectrum valuable social skills.

When his face isn't glued to a computer screen he likes to play with his kids, explore board game design, and read technical books like this one.

Wei Wang made his first iOS casual game with Unity 3D in his college time, which got big success with more than 5 million downloads world-wide. Since then, he has discovered it's a great thing to make great games. After earning his master's degree from Tsinghua University (one of the best universities in China), he joined a game company in Japan and now he is trying to create interesting games with Unity 3D.

Right now, he is a skilled engineer and always eager to learn more. He now lives in Kawasaki with his wife. You can know more about him from his project's page http://project.onevcat.com or find him on his blog http://onevcat.com (Chinese). You can also follow him on twitter @onevcat.

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