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Gamemaker Essentials

You're reading from   Gamemaker Essentials Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease

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Product type Paperback
Published in Mar 2015
Publisher
ISBN-13 9781784396121
Length 154 pages
Edition 1st Edition
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Toc

Chapter 6. Sprites

In this chapter, you will learn more about sprites. You will learn how to load a sprite into a project, how to edit the sprite's properties and change its options, how to size sprites to make positioning easier when designing levels, how to edit a sprite, and finally how to use GameMaker Language to change how the sprite plays and how it looks when drawn to the screen.

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