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Unity 5.x Animation Cookbook

You're reading from   Unity 5.x Animation Cookbook An advanced solution to all your Animation problems

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Product type Paperback
Published in May 2016
Publisher Packt
ISBN-13 9781785883910
Length 328 pages
Edition 1st Edition
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Author (1):
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Maciej Szczesnik Maciej Szczesnik
Author Profile Icon Maciej Szczesnik
Maciej Szczesnik
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Table of Contents (11) Chapters Close

Preface 1. Working with Animations 2. Working with the Animation View FREE CHAPTER 3. 2D and User Interface Animation 4. Character Movement 5. Character Actions and Expressions 6. Handling Combat 7. Special Effects 8. Animating Cutscenes 9. Physics and Animations 10. Miscellaneous

Animating Cutscenes

This chapter explains how to create and play cutscenes in games and covers the following recipes:

  • Using the Animation View to animate the camera
  • Changing cameras with animation
  • Synchronizing animation of multiple objects
  • Importing a whole cutscene from a 3D package
  • Synchronizing subtitles
  • Using root motion to play cutscenes in gameplay
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