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Asynchronous Programming with C++

You're reading from   Asynchronous Programming with C++ Build blazing-fast software with multithreading and asynchronous programming for ultimate efficiency

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Product type Paperback
Published in Nov 2024
Publisher Packt
ISBN-13 9781835884249
Length 424 pages
Edition 1st Edition
Languages
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Authors (2):
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Javier Reguera Salgado Javier Reguera Salgado
Author Profile Icon Javier Reguera Salgado
Javier Reguera Salgado
Juan Rufes Juan Rufes
Author Profile Icon Juan Rufes
Juan Rufes
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Toc

Table of Contents (21) Chapters Close

Preface 1. Part 1:Foundations of Parallel Programming and Process Management
2. Chapter 1: Parallel Programming Paradigms FREE CHAPTER 3. Chapter 2: Processes, Threads, and Services 4. Part 2: Advanced Thread Management and Synchronization Techniques
5. Chapter 3: How to Create and Manage Threads in C++ 6. Chapter 4: Thread Synchronization with Locks 7. Chapter 5: Atomic Operations 8. Part 3: Asynchronous Programming with Promises, Futures, and Coroutines
9. Chapter 6: Promises and Futures 10. Chapter 7: The Async Function 11. Chapter 8: Asynchronous Programming Using Coroutines 12. Part 4: Advanced Asynchronous Programming with Boost Libraries
13. Chapter 9: Asynchronous Programming Using Boost.Asio 14. Chapter 10: Coroutines with Boost.Cobalt 15. Part 5: Debugging, Testing, and Performance Optimization in Asynchronous Programming
16. Chapter 11: Logging and Debugging Asynchronous Software 17. Chapter 12: Sanitizing and Testing Asynchronous Software 18. Chapter 13: Improving Asynchronous Software Performance 19. Index 20. Other Books You May Enjoy

Coroutines

Boost.Asio has also included support for coroutines since version 1.56.0 and supported native coroutines since version 1.75.0.

As we have learned in the previous chapter, using coroutines simplifies how the program is written as there is no need to add completion handlers and split the flow of the program into different asynchronous functions and callbacks. Instead, with coroutines, the program follows a sequential structure where an asynchronous operation call pauses the execution of the coroutine. When the asynchronous operation completes, the coroutine is resumed, letting the program continue its execution from where it was previously paused.

With newer versions (newer than 1.75.0), we can use native C++ coroutines via co_await, to wait for asynchronous operations within a coroutine, boost::asio::co_spawn to launch a coroutine, and boost::asio::use_awaitable to let Boost.Asio know that an asynchronous operation will use coroutines. With earlier versions (from 1...

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