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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – saving a file


Now, it's time for the most important command in Blender, saving the work that you have done. The following steps will show you how to save a file:

  1. In the upper-left corner of the Blender window, select File and choose Save As from the drop-down menu. This opens File Browser, as shown in the following screenshot:

  2. Click on the LMB where it says untitled.blend, as shown in the previous screenshot. The background behind the word untitled.blend becomes darker and you can edit the name now. When you have named the file, press Enter.

  3. If you wish to increment the filename, that is, to have files named animation1.blend, animation2.blend, and so on, move the cursor over to the upper right corner of the window and click on the plus sign. Before you press the Save As Blender File button, make sure that you are in the right directory.

  4. To go up a directory, click on the upward pointing bent arrow at the top of the list of files. To go into a directory, click on the icon that...

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