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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781839210051
Length 504 pages
Edition 2nd Edition
Languages
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. Building a News App Using Xamarin.Forms Shell 4. A Matchmaking App with a Rich UX Using Animations 5. Building a Photo Gallery App Using CollectionView and CarouselView 6. Building a Location Tracking App Using GPS and Maps 7. Building a Weather App for Multiple Form Factors 8. Setting Up a Backend for a Chat App Using Azure Services 9. Building a Real-Time Chat Application 10. Creating an Augmented Reality Game 11. Hot Dog or Not Hot Dog Using Machine Learning 12. Other Books You May Enjoy

Xamarin platforms

The different Xamarin platforms available are Xamarin.iOS, Xamarin.Android, and Xamarin.Mac. In this section, we will take a look at each of them.

Xamarin.iOS

Xamarin.iOS is used to build apps for iOS with .NET and contains the bindings to the iOS APIs mentioned previously. Xamarin.iOS uses AOT compiling to compile the C# code into Advanced RISC Machine (ARM) assembly language. The Mono runtime runs alongside the Objective-C runtime. Code that uses .NET namespaces, such as System.Linq or System.Net, are executed by the Mono runtime, while code that uses iOS-specific namespaces are executed by the Objective-C runtime. Both the Mono runtime and the Objective-C runtime run on top of the X is Not Unix (XNU) Unix-like kernel (https://github.com/apple/darwin-xnu), which was developed by Apple. The following diagram shows an overview of the iOS architecture:

Xamarin.Android

Xamarin.Android is used to build apps for Android with .NET and contains bindings to the Android APIs...

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