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Debunking C++ Myths

You're reading from   Debunking C++ Myths Embark on an insightful journey to uncover the truths behind popular C++ myths and misconceptions

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Product type Paperback
Published in Dec 2024
Publisher Packt
ISBN-13 9781835884782
Length 226 pages
Edition 1st Edition
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Authors (2):
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Ferenc Deak Ferenc Deak
Author Profile Icon Ferenc Deak
Ferenc Deak
Alexandru Bolboaca Alexandru Bolboaca
Author Profile Icon Alexandru Bolboaca
Alexandru Bolboaca
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Table of Contents (15) Chapters Close

Preface 1. Chapter 1: C++ Is Very Difficult to Learn 2. Chapter 2: Every C++ Program Is Standard-Compliant FREE CHAPTER 3. Chapter 3: There’s a Single C++, and It Is Object-Oriented 4. Chapter 4: The Main() Function is the Entry Point to Your Application 5. Chapter 5: In a C++ Class, Order Must There Be 6. Chapter 6: C++ Is Not Memory-Safe 7. Chapter 7: There’s No Simple Way to Do Parallelism and Concurrency in C++ 8. Chapter 8: The Fastest C++ Code is Inline Assembly 9. Chapter 9: C++ Is Beautiful 10. Chapter 10: There Are No Libraries For Modern Programming in C++ 11. Chapter 11: C++ Is Backward Compatible ...Even with C 12. Chapter 12: Rust Will Replace C++ 13. Index 14. Other Books You May Enjoy

Is C really forward-compatible with C++?

This chapter will be a bit of exploration, covering most of the banally boring bothersome beliefs concerning whether C++ is really backward compatible with C. As we were indoctrinated through the decades by our tutors, teachers, and trainers, C++ is mostly backward compatible with C. This means that much of C code can be compiled and run in C++ with little modification, as they share similar syntax and standard libraries.

<banalities reason="these were discussed somewhere else">

C and C++ may be closely related, like two siblings in a dysfunctional family, but still have many differences, leading to a love-hate relationship when it comes to compatibility. However, over time, the two languages have diverged significantly. According to the core rules, C is more permissive with looser typing rules, especially around pointers, and allows constructs like implicit pointer conversions, which C++ strictly forbids. For instance,...

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