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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
Languages
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Getting familiar with the setup


For beginners, the MVC architecture can make you uncertain about where things should go. As we progress through the book, you will learn where to put things and why. So, you need not worry about where things should be placed, as we will work through this process together step by step.

As your project grows, the MVC architecture will place a lot of responsibility on the Controller. Therefore, in this book, we will tweak the MVC pattern in order to not put so much pressure on the Controller.

Before we continue with our coding, we need to discuss classes and structures.

Classes and Structures

Classes and structures (also known as structs) are files that contain properties and methods. You use these properties and methods to add functionality. You have been working with structs since Chapter 1, Getting Familiar with Xcode. Strings, Ints, Bools, Arrays, Dictionaries, and Sets are all structs.

Earlier in the book, we created functions. As noted in Chapter 6, Setting...

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