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Mastering Cross-Platform Development with Xamarin

You're reading from   Mastering Cross-Platform Development with Xamarin Master the skills required to steer cross-platform applications from drawing board to app store(s) using Xamarin

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785285684
Length 390 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Developing with Xamarin FREE CHAPTER 2. Memory Management 3. Asynchronous Programming 4. Local Data Management 5. Networking 6. Platform Extras 7. View Elements 8. Xamarin.Forms 9. Reusable UI Patterns 10. ALM – Developers and QA 11. ALM – Project and Release Management 12. ALM – App Stores and Publishing Index

Localization


Localization and globalization are the two fundamental concepts of mobile applications. In the previous sections, we discussed different ways of separating visual content from the rest of the application. This process, in essence, prepares the mobile application to be localized and is generally a part of the globalization phase. Globalized applications should function the same way, independent of the culture or locale they are being executed on. During localization, developers are supposed to create language-specific resources and integrate them into the globalized applications.

Locale and culture

Locale can be defined as the umbrella term that includes all regional configurations on a specific device (or a specific application in some cases). The locale not only represents the user interface language, but also the formats used to display dates, times, numbers, and currency values.

As part of the globalization effort, in Xamarin target platforms, developers first need to identify...

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