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Building Computer Vision Projects with OpenCV 4 and C++

You're reading from   Building Computer Vision Projects with OpenCV 4 and C++ Implement complex computer vision algorithms and explore deep learning and face detection

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Product type Course
Published in Mar 2019
Publisher
ISBN-13 9781838644673
Length 538 pages
Edition 1st Edition
Languages
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Authors (4):
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Roy Shilkrot Roy Shilkrot
Author Profile Icon Roy Shilkrot
Roy Shilkrot
David Millán Escrivá David Millán Escrivá
Author Profile Icon David Millán Escrivá
David Millán Escrivá
Vinícius G. Mendonça Vinícius G. Mendonça
Author Profile Icon Vinícius G. Mendonça
Vinícius G. Mendonça
Prateek Joshi Prateek Joshi
Author Profile Icon Prateek Joshi
Prateek Joshi
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Table of Contents (28) Chapters Close

Title Page
Copyright and Credits
About Packt
Contributors
Preface
1. Getting Started with OpenCV 2. An Introduction to the Basics of OpenCV FREE CHAPTER 3. Learning Graphical User Interfaces 4. Delving into Histogram and Filters 5. Automated Optical Inspection, Object Segmentation, and Detection 6. Learning Object Classification 7. Detecting Face Parts and Overlaying Masks 8. Video Surveillance, Background Modeling, and Morphological Operations 9. Learning Object Tracking 10. Developing Segmentation Algorithms for Text Recognition 11. Text Recognition with Tesseract 12. Deep Learning with OpenCV 13. Cartoonifier and Skin Color Analysis on the RaspberryPi 14. Explore Structure from Motion with the SfM Module 15. Face Landmark and Pose with the Face Module 16. Number Plate Recognition with Deep Convolutional Networks 17. Face Detection and Recognition with the DNN Module 18. Android Camera Calibration and AR Using the ArUco Module 19. iOS Panoramas with the Stitching Module 20. Finding the Best OpenCV Algorithm for the Job 21. Avoiding Common Pitfalls in OpenCV 1. Other Books You May Enjoy Index

Contributors

About the authors

 

David Millán Escrivá was eight years old when he wrote his first program on an 8086 PC using the BASIC language. He completed his studies in IT from the Universitat Politécnica de Valencia with honors in human-computer interaction supported by computer vision with OpenCV (v0.96). He has a master's degree in artificial intelligence, computer graphics, and pattern recognition, focusing on pattern recognition and computer vision. He also has more than nine years' experience in computer vision, computer graphics, and pattern recognition. He is the author of the Damiles Blog, where he publishes articles and tutorials on OpenCV, computer vision in general, and optical character recognition algorithms.

 

 

Prateek Joshi is an artificial intelligence researcher, an author of eight published books, and a TEDx speaker. He has been featured in Forbes 30 Under 30, CNBC, TechCrunch, Silicon Valley Business Journal, and many more publications. He is the founder of Pluto AI, a venture-funded Silicon Valley start-up building an intelligence platform for water facilities. He graduated from the University of Southern California with a Master's degree specializing in Artificial Intelligence. He has previously worked at NVIDIA and Microsoft Research.

 

 

 

Vinícius G. Mendonça is a computer graphics university professor at Pontifical Catholic University of Paraná (PUCPR). He started programming with C++ back in 1998, and ventured into the field of computer gaming and computer graphics back in 2006. He is currently a mentor at the Apple Developer Academy in Brazil, working with, and teaching, metal, machine learning and computer vision for mobile devices. He has served as a reviewer on other Pack books, including OpenNI Cookbook, and Mastering OpenCV and Computer Vision with OpenCV 3 and Qt5. In his research, he has used Kinect, OpenNI, and OpenCV to recognize Brazilian sign language gestures. His areas of interest include mobile, OpenGL, image processing, computer vision, and project management.

 

Roy Shilkrot is an assistant professor of computer science at Stony Brook University, where he leads the Human Interaction group. Dr. Shilkrot's research is in computer vision, human-computer interfaces, and the cross-over between these two domains, funded by US federal, New York State, and industry grants. Dr. Shilkrot graduated from the Massachusetts Institute of Technology (MIT) with a PhD, and has authored more than 25 peer-reviewed papers published at premier computer science conferences, such as CHI and SIGGRAPH, as well as in leading academic journals such as ACM Transaction on Graphics (TOG) and ACM Transactions on Computer-Human Interaction (ToCHI).

 

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