Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Debunking C++ Myths

You're reading from   Debunking C++ Myths Embark on an insightful journey to uncover the truths behind popular C++ myths and misconceptions

Arrow left icon
Product type Paperback
Published in Dec 2024
Publisher Packt
ISBN-13 9781835884782
Length 226 pages
Edition 1st Edition
Arrow right icon
Authors (2):
Arrow left icon
Ferenc Deak Ferenc Deak
Author Profile Icon Ferenc Deak
Ferenc Deak
Alexandru Bolboaca Alexandru Bolboaca
Author Profile Icon Alexandru Bolboaca
Alexandru Bolboaca
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Chapter 1: C++ Is Very Difficult to Learn 2. Chapter 2: Every C++ Program Is Standard-Compliant FREE CHAPTER 3. Chapter 3: There’s a Single C++, and It Is Object-Oriented 4. Chapter 4: The Main() Function is the Entry Point to Your Application 5. Chapter 5: In a C++ Class, Order Must There Be 6. Chapter 6: C++ Is Not Memory-Safe 7. Chapter 7: There’s No Simple Way to Do Parallelism and Concurrency in C++ 8. Chapter 8: The Fastest C++ Code is Inline Assembly 9. Chapter 9: C++ Is Beautiful 10. Chapter 10: There Are No Libraries For Modern Programming in C++ 11. Chapter 11: C++ Is Backward Compatible ...Even with C 12. Chapter 12: Rust Will Replace C++ 13. Index 14. Other Books You May Enjoy

Summary

Is there a simple way to do parallelism and concurrency in C++? It’s easier than it used to be, in that we rarely need to create our own threads and deal with their synchronization unless we’re building infrastructure code. We don’t necessarily need external libraries or tools since STL supports parallel execution for many algorithms.

However, we can’t avoid the essential complexity of parallel and concurrent programming. Programs that take advantage of it need to be structured differently, have additional constraints, and require a different mindset and a different design paradigm. This isn’t a C++ problem – it’s a problem for any attempt at parallelism.

Therefore, the conclusion is that it can be simpler than it used to be if we make the right choices, but it’s still very complicated.

In the next chapter, we’ll ask the question of whether the fastest form of C++ is inline assembly.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image