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 Integrate Lua with C++

You're reading from   Integrate Lua with C++ Seamlessly integrate Lua scripting to enhance application flexibility

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Product type Paperback
Published in Oct 2023
Publisher
ISBN-13 9781805128618
Length 216 pages
Edition 1st Edition
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Author (1):
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Wenhuan Li Wenhuan Li
Author Profile Icon Wenhuan Li
Wenhuan Li
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – Lua Basics FREE CHAPTER
2. Chapter 1: Getting Your C++ Project Lua-Ready 3. Chapter 2: Lua Fundamentals 4. Part 2 – Calling Lua from C++
5. Chapter 3: How to Call Lua from C++ 6. Chapter 4: Mapping Lua Types to C++ 7. Chapter 5: Working with Lua Tables 8. Part 3 – Calling C++ from Lua
9. Chapter 6: How to Call C++ from Lua 10. Chapter 7: Working with C++ Types 11. Chapter 8: Abstracting a C++ Type Exporter 12. Part 4 – Advanced Topics
13. Chapter 9: Recapping Lua-C++ Communication Mechanisms 14. Chapter 10: Managing Resources 15. Chapter 11: Multithreading with Lua 16. Index 17. Other Books You May Enjoy

Other toolchain options

If you do not have access to a native POSIX system, there are many other toolchain options. Here we have given two examples. Because your development platform may be different and OS updates and situations change, these only serve as some ideas. You can always research online and experiment to get a comfortable setup for yourself.

Using Visual Studio or Xcode

The Lua source code is written in C and does not need other dependencies. You can copy the src folder from the Lua source code package into Visual Studio or Xcode, either into your project directly or by configuring it as a Lua project that your main project depends on. Tweak the project settings as you need. This is quite doable.

Whatever IDE you choose to use, remember to check its license to see whether you can use the IDE for your purpose.

Using Cygwin

If you use Windows, you can get Cygwin for a POSIX experience:

  1. Download the Cygwin installer from https://sourceware.org/cygwin...
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