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Gamemaker Essentials

You're reading from   Gamemaker Essentials Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease

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Product type Paperback
Published in Mar 2015
Publisher
ISBN-13 9781784396121
Length 154 pages
Edition 1st Edition
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Toc

Chapter 3. Resource Management

In this chapter, we will be looking at GameMaker's resources and ways to organize and manage them while creating a game. It is extremely important to keep projects organized while creating them. This is because the more resources you add to a project, the more confusing it will become to remember what each one is for and where they are positioned in the resource tree.

The following is the screenshot of an unorganized project:

Resource Management

The following is the screenshot of an organized project:

Resource Management

As you can see, the organized project is well sorted and clearly labeled, whereas the unorganized project has resources spread out and is confusing to look at.

In this chapter, we will look at techniques for organizing resources so that our projects are always as easy as possible to keep track of.

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