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Get Your Hands Dirty on Clean Architecture

You're reading from   Get Your Hands Dirty on Clean Architecture Build 'clean' applications with code examples in Java

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Product type Paperback
Published in Jul 2023
Publisher Packt
ISBN-13 9781805128373
Length 168 pages
Edition 2nd Edition
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Tom Hombergs Tom Hombergs
Author Profile Icon Tom Hombergs
Tom Hombergs
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Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Maintainability 2. Chapter 2: What’s Wrong with Layers? FREE CHAPTER 3. Chapter 3: Inverting Dependencies 4. Chapter 4: Organizing Code 5. Chapter 5: Implementing a Use Case 6. Chapter 6: Implementing a Web Adapter 7. Chapter 7: Implementing a Persistence Adapter 8. Chapter 8: Testing Architecture Elements 9. Chapter 9: Mapping between Boundaries 10. Chapter 10: Assembling the Application 11. Chapter 11: Taking Shortcuts Consciously 12. Chapter 12: Enforcing Architecture Boundaries 13. Chapter 13: Managing Multiple Bounded Contexts 14. Chapter 14: A Component-Based Approach to Software Architecture 15. Chapter 15: Deciding on an Architecture Style 16. Index 17. Other Books You May Enjoy

They make parallel work difficult

Management usually expects us to be done with building the software they sponsor on a certain date. Actually, they even expect us to be done within a certain budget as well, but let’s not complicate things here.

Aside from the fact that I have never seen “done” software in my career as a software engineer, to be “done” by a certain date usually implies that multiple people have to work in parallel.

You probably know this famous conclusion from “The Mythical Man-Month,” even if you haven’t read the book: Adding manpower to a late software project makes it later.4

44 The Mythical Man-Month: Essays on Software Engineering by Frederick P. Brooks, Jr., Addison-Wesley, 1995.

This also holds true, to a degree, in software projects that are not (yet) late. You cannot expect a large group of 50 developers to be 5 times faster than a smaller team of 10 developers. If they’re working on a very large application where they can split up into sub-teams and work on separate parts of the software, it may work, but in most contexts, they will step on each other’s feet.

But on a healthy scale, we can certainly expect to be faster with more people on the project. And management is right to expect that of us.

To meet this expectation, our architecture must support parallel work. This is not easy. And a layered architecture doesn’t really help us here.

Imagine we’re adding a new use case to our application. We have three developers available. One can add the needed features to the web layer, one to the domain layer, and the third to the persistence layer, right?

Well, it usually doesn’t work that way in a layered architecture. Since everything builds on top of the persistence layer, the persistence layer must be developed first. Then comes the domain layer and finally the web layer. So only one developer can work on the feature at a time!

“Ah, but the developers can define interfaces first,” you say, “and then each developer can work against these interfaces without having to wait for the actual implementation.”

Sure, this is possible, but only if we haven’t mixed our domain and persistence logic as discussed previously, blocking us from working on each aspect separately.

If we have broad services in our code base, it may even be hard to work on different features in parallel. Working on different use cases will cause the same service to be edited in parallel, which leads to merge conflicts and potentially regressions.

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Get Your Hands Dirty on Clean Architecture - Second Edition
Published in: Jul 2023
Publisher: Packt
ISBN-13: 9781805128373
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