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Hands-On GUI Application Development in Go

You're reading from   Hands-On GUI Application Development in Go Build responsive, cross-platform, graphical applications with the Go programming language

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Product type Paperback
Published in Feb 2019
Publisher Packt
ISBN-13 9781789138412
Length 450 pages
Edition 1st Edition
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Author (1):
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Andrew Williams Andrew Williams
Author Profile Icon Andrew Williams
Andrew Williams
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Graphical User Interface Development FREE CHAPTER
2. The Benefits of Native Graphical Applications 3. Graphical User Interface Challenges 4. Go to the Rescue! 5. Section 2: Toolkits Using Existing Widgets
6. Walk - Building Graphical Windows Applications 7. andlabs UI - Cross-platform Native UIs 8. Go-GTK - Multiple Platforms with GTK 9. Go-Qt - Multiple Platforms with Qt 10. Section 3: Modern Graphical Toolkits
11. Shiny - Experimental Go GUI API 12. nk - Nuklear for Go 13. Fyne - Material Design-Based GUI 14. Section 4: Growing and Distributing Your Application
15. Navigation and Multiple Windows 16. Concurrency, Networking, and Cloud Services 17. Best Practices in Go GUI Development 18. Distributing Your Application 19. Installation Details 20. Cross Compiler Setup 21. Comparison of GUI Toolkits
22. Connecting GoMail to a Real Email Server 23. Other Books You May Enjoy

Section 1: Graphical User Interface Development

For many years, graphical user interfaces (GUIs) have been the standard way for the average computer user to engage with a software product. They provide an intuitive user experience for potentially complex workflows within the familiar context of a desktop environment. Having evolved over more than 40 years, the traditional graphical application is being challenged by the ubiquity of web-based software and the emergence of mobile applications on modern smartphones and handheld computers. Despite these new trends, there are still many reasons why building a native graphical application for desktop (and laptop) computers could be the right strategy for your product.

In this introductory section, we will look at the history of the desktop GUI and how it has developed alongside technological innovation. We will discuss why, despite new alternative approaches, native graphical applications are still a great way to provide an intuitive user experience and a reliable software product. Building anything of quality takes effort, and software is no exception. We will explore the challenges that teams are likely to face when designing and building a native graphical application that aims to support multiple operating systems. Having reviewed the importance of the GUI and the challenges it can pose, we examine the Go programming language and demonstrate that its design fits very well with the creation of modern native graphical applications for multiple platforms.

 

The following chapters will be covered in this section:

  • Chapter 1, The Benefits of Native Graphical Applications 
  • Chapter 2, Graphical User Interface Challenges
  • Chapter 3, Go to the Rescue!
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Hands-On GUI Application Development in Go
Published in: Feb 2019
Publisher: Packt
ISBN-13: 9781789138412
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