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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – splitting the Blender windows


In addition to controlling the size of a window, you can create new windows. Unlike other systems, you are not limited to a set number of windows or a set layout.

  1. Look at any of the windows; you will see three diagonal lines in the lower-left and upper-right corners of the window, as shown in the following screenshot. These control the creation and deletion of the window.

  2. Put the cursor over the largest window and move it over the diagonal lines at the lower-left corner of that window.

  3. Then, hold down the LMB as you move the cursor horizontally toward the center of the window, and then release the LMB when you have moved the window edge to replace one third of the old window.

  4. Put the cursor over the center window that you just made. Move the cursor to the diagonal lines at the upper-right corner of that window. Then, hold down the LMB while you move the cursor horizontally toward the center of the window. Replace another one-third of the original...

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