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Rust Essentials

You're reading from   Rust Essentials A quick guide to writing fast, safe, and concurrent systems and applications

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788390019
Length 264 pages
Edition 2nd Edition
Languages
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Author (1):
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Ivo Balbaert Ivo Balbaert
Author Profile Icon Ivo Balbaert
Ivo Balbaert
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Table of Contents (13) Chapters Close

Preface 1. Starting with Rust FREE CHAPTER 2. Using Variables and Types 3. Using Functions and Control Structures 4. Structuring Data and Matching Patterns 5. Higher Order Functions and Error-Handling 6. Using Traits and OOP in Rust 7. Ensuring Memory Safety and Pointers 8. Organizing Code and Macros 9. Concurrency - Coding for Multicore Execution 10. Programming at the Boundaries 11. Exploring the Standard Library 12. The Ecosystem of Crates

Boxes


Another pointer type in Rust is called the boxed pointer Box<T>, which can be defined for a value of a generic type T. A box is a non-copyable value. This pointer type is used to allocate objects on the heap.

For example, here we allocate an Alien value on the heap with: 
// see code in Chapter 7/code/boxes1.rs    
let mut a1 = Box::new(Alien{ planet: "Mars".to_string(), n_tentacles: 4 }); 
println!("{}", a1.n_tentacles); // 4 

The mutable variable a1 is the only owner of this memory resource that may read from and write to it.

We can make a reference to the value pointed to by the box pointer, and if both the original box and this new reference are mutable, we can change the object through this reference:

let a2 = &mut a1; 
println!("{}", a2.planet ); // Mars 
a2.n_tentacles = 5; 

After such a borrow the usual ownership rules as above hold: a1 no longer has access, not even for reading:

// error: cannot borrow `a1.n_tentacles` as immutable because `a1` is also borrowed as mutable...
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