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Learning Rust

You're reading from   Learning Rust A comprehensive guide to writing Rust applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781785884306
Length 308 pages
Edition 1st Edition
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Author (1):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
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Table of Contents (15) Chapters Close

Preface 1. Introducing and Installing Rust FREE CHAPTER 2. Variables 3. Input and Output 4. Conditions, Recursion, and Loops 5. Remember, Remember 6. Creating Your Own Rust Applications 7. Matching and Structures 8. The Rust Application Lifetime 9. Introducing Generics, Impl, and Traits 10. Creating Your Own Crate 11. Concurrency in Rust 12. Now It's Your Turn! 13. The Standard Library 14. Foreign Function Interfaces

Foreign Function Interfaces

Given that Rust is a language primarily designed to work on servers and most libraries sitting on a server aren't written in Rust (yet!), it makes sense that Rust applications should be able to utilize libraries written in other languages. In this chapter, we will be examining how to do this.

Specifically, we will cover the following:

  • Learning how we can utilize other libraries
  • Understanding the pitfalls of using code written in another language
  • Ensuring, as far as is practicable, that our code will remain safe

As with previous chapters, the source code will be available for you to examine. You will also find a small library written in C to compile for Windows, macOS, and Linux. The library doesn't do very much but gives you an understanding of how the system works. Other libraries (such as ImageMagick) work in exactly the same way.

Let...

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