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Debunking C++ Myths

You're reading from   Debunking C++ Myths Embark on an insightful journey to uncover the truths behind popular C++ myths and misconceptions

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Product type Paperback
Published in Dec 2024
Publisher Packt
ISBN-13 9781835884782
Length 226 pages
Edition 1st Edition
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Authors (2):
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Ferenc Deak Ferenc Deak
Author Profile Icon Ferenc Deak
Ferenc Deak
Alexandru Bolboaca Alexandru Bolboaca
Author Profile Icon Alexandru Bolboaca
Alexandru Bolboaca
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Toc

Table of Contents (15) Chapters Close

Preface 1. Chapter 1: C++ Is Very Difficult to Learn 2. Chapter 2: Every C++ Program Is Standard-Compliant FREE CHAPTER 3. Chapter 3: There’s a Single C++, and It Is Object-Oriented 4. Chapter 4: The Main() Function is the Entry Point to Your Application 5. Chapter 5: In a C++ Class, Order Must There Be 6. Chapter 6: C++ Is Not Memory-Safe 7. Chapter 7: There’s No Simple Way to Do Parallelism and Concurrency in C++ 8. Chapter 8: The Fastest C++ Code is Inline Assembly 9. Chapter 9: C++ Is Beautiful 10. Chapter 10: There Are No Libraries For Modern Programming in C++ 11. Chapter 11: C++ Is Backward Compatible ...Even with C 12. Chapter 12: Rust Will Replace C++ 13. Index 14. Other Books You May Enjoy

The Fastest C++ Code is Inline Assembly

Lower than this you should not get

In the fast-paced world of C++ developers, where efficiency is paramount, optimizing code to squeeze out every last drop of performance has always been a fascinating challenge. This journey often takes developers down to the very roots of computing, where C++ meets assembly language, and every CPU cycle counts.

Circa three decades ago, during the wild 90s, programmers frequently had to manually craft every byte of executable code, often diving into the murky waters of assembly language (and even lower) to achieve the desired performance. These early pioneers of optimization developed techniques that, while rudimentary by today’s standards, laid the groundwork for understanding the power and limitations of both C++ and assembly.

This exploration delves into the specifics of optimizing a seemingly simple task, lighting up a pixel on the screen, by comparing handcrafted and optimized assembly routines...

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