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Flutter for Beginners

You're reading from   Flutter for Beginners An introductory guide to building cross-platform mobile applications with Flutter 2.5 and Dart

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Product type Paperback
Published in Oct 2021
Last Updated in Oct 2021
Publisher Packt
ISBN-13 9781800565999
Length 370 pages
Edition 2nd Edition
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Authors (2):
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Thomas Bailey Thomas Bailey
Author Profile Icon Thomas Bailey
Thomas Bailey
Alessandro Biessek Alessandro Biessek
Author Profile Icon Alessandro Biessek
Alessandro Biessek
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Introduction to Flutter and Dart
2. Chapter 1: An Introduction to Flutter FREE CHAPTER 3. Chapter 2: An Introduction to Dart 4. Chapter 3: Flutter versus Other Frameworks 5. Chapter 4: Dart Classes and Constructs 6. Section 2: The Flutter User Interface – Everything Is a Widget
7. Chapter 5: Widgets – Building Layouts in Flutter 8. Chapter 6: Handling User Input and Gestures 9. Chapter 7: Routing – Navigating between Screens 10. Section 3: Developing Fully Featured Apps
11. Chapter 8: Plugins – What Are They and How Do I Use Them? 12. Chapter 9: Popular Third-Party Plugins 13. Chapter 10: Using Widget Manipulations and Animations 14. Section 4: Testing and App Release
15. Chapter 11: Testing and Debugging 16. Chapter 12: Releasing Your App to the World 17. Other Books You May Enjoy

Chapter 3: Flutter versus Other Frameworks

Making a technology choice is rarely simple, and generally requires understanding the pros and cons of the different options, and eventually a leap of faith. You may be at the point where you are deciding whether your next project is going to be Flutter based, you may have dabbled with Flutter and want to solidify your knowledge before pushing forward with it, or you may be experienced and want a knowledge refresher. Regardless of your experience, it is always useful to understand the technology landscape and understand the synergies between different frameworks.

In this chapter, you will see how Flutter compares to other frameworks: the similarities and differences, the pros and cons of the different options, and how existing knowledge of another framework can be applied to Flutter. Even if you are fully decided on using Flutter in the future, it is worth reviewing this chapter as it gives context to some of the design decisions that have...

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