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Adobe Animate 2022 for Creative Professionals

You're reading from   Adobe Animate 2022 for Creative Professionals Implement professional techniques and create vivid animated and interactive content with Animate

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Product type Paperback
Published in Jan 2022
Publisher Packt
ISBN-13 9781803232799
Length 464 pages
Edition 2nd Edition
Concepts
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Author (1):
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Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
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Table of Contents (19) Chapters Close

Preface 1. Section 1 – Getting up to Speed
2. Chapter 1: A Brief Introduction to Adobe Animate FREE CHAPTER 3. Chapter 2: Exploring Platform-Specific Considerations 4. Chapter 3: Settling into the User Interface 5. Chapter 4: Publishing and Exporting Creative Content 6. Section 2 – Animating with Diverse Techniques
7. Chapter 5: Creating and Manipulating Media Content 8. Chapter 6: Interactive Motion Graphics for the Web 9. Chapter 7: Character Design through Layer Parenting 10. Chapter 8: Animating Poses with IK Armatures 11. Chapter 9: Manipulating Warped Objects through Advanced Rigging 12. Chapter 10: Working with the Camera and Layer Depth 13. Section 3 – Exploring Additional Platforms
14. Chapter 11: Developing Web-Based Games 15. Chapter 12: Producing Virtual Reality Content for WebGL 16. Chapter 13: Building Apps for Desktop and Mobile 17. Chapter 14: Extending Adobe Animate 18. Other Books You May Enjoy

Animating Warped Objects using Armatures

Before we begin building armatures with the Asset Warp tool, you'll likely be wondering how this type of armature differs from the IK and layer parenting rigs we've explored in previous chapters.

Rigging with Inverse Kinematics and the Bone tool is meant to be very physics-based but still quite precise as everything conforms to the IK bones that are established as part of the rig. The largest obstacle here is that IK is a more advanced type of rigging that takes a while to do correctly because you have so many options over each bone and joint.

Rigging through Layer Parenting is unique again, in that it affords a simple mechanism for tweening layer content through the use of familiar workflows possible with the Selection tool tool and Free Transform tool. Layer parenting is simple to pick up for those who are already familiar with basic tweening workflows, but the motion generated can be very mechanical and stiff as it does...

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